I’ve rewritten the texture packing in libgdx. The output could be useful even if not using libgdx. Some links…
http://www.badlogicgames.com/wordpress/?p=2495
Blog post about it.
https://code.google.com/p/libgdx/wiki/TexturePacker
Documentation.
I’ve rewritten the texture packing in libgdx. The output could be useful even if not using libgdx. Some links…
http://www.badlogicgames.com/wordpress/?p=2495
Blog post about it.
https://code.google.com/p/libgdx/wiki/TexturePacker
Documentation.