texture effects

hello,

i am searching on a way to do fast effects on a texture with jogl,
something like the displacement mapping function in flash 8.
create a texture, copy a base texture into it and then do an
effect or something on it(any deformation)

i do not/can not use any vertex/pixel shader.

how or what can i do?

greetings theri

Look into multi textureing and DOT_3_RGB texture combining (this can be used for bump-mapping effects). Other than that, I think you’re limited to texture based lighting.