Hi, this is similar to the the TextureData bug I think. If I innocently try to grab the fontRenderContext for some TextRenderer like so
frc = textRenderer.getFontRenderContext();
then I get this exception:
javax.media.opengl.GLException: No OpenGL context current on this thread
The actual issue occurs at line 617 of com.sun.opengl.util.awt.TextureRenderer.init(int w, int h), which is:
GL2 gl = GLContext.getCurrentGL().getGL2();
Yet the GL2 variable “gl” is not used in the method anywhere.
-sj