text3d as buttons

hi guys! (again :P)

I had the idea to use Text3D which would be used as buttons. Something happens when the mouse pass over it, when they’re clicked and so on… It’s surely a very common idea.
Meanwhile, i’m spending a lot more time on it than i first thought and i’m also wondering if i’m doing again what’s already done by some others (and better)!!!
Do you know any lib of this sort? (I mean, a “good one”)

that’s all, cheers

it’s really not that easy to make a powerfull and nice implementation in one!

well, i’m trying to do it (very slowly ;-)) and i’ve a small problem:
How, starting from a ‘live’ node (so attached to the scenegraph), can you get the Canvas, Universe or Locale it’s belonging to?

edit: doing getParent() until the top would get the top BG under the Locale and not the Locale itself.