Text2D bug

Sometimes characters get dropped in the center of the frame.
See the RotatableGroup test for demonstration.

Any hints ?

[quote="<MagicSpark.org [ BlueSky ]>,post:1,topic:28347"]
Sometimes characters get dropped in the center of the frame.
See the RotatableGroup test for demonstration.

Any hints ?
[/quote]
Which characters are you talking about? The only characters that are present in the RotatableGroupTest are the ones in the FPSCounter. And they are not dropped for me. ???

I see a “3” character in the center of the frame.
And the texture is the default one (which means file not found).

[quote="<MagicSpark.org [ BlueSky ]>,post:3,topic:28347"]
I see a “3” character in the center of the frame.
And the texture is the default one (which means file not found).
[/quote]
I’ve just updated the RotatableGroupTest to make the FPSCounter use the correct texture. So please update your CVS.

But it’s strange that it is in the center of the screen ???. It should be located at the lower-right!

Well, anyway. These sole characters of the FPSCounter (which are more than three, but “64.34” e.g.) are not dropped, but displayed properly. So I guess I cannot help you with this. Or maybe we’re talking about different things.

The FPS counter displays properly but I see this 3. I’m gonna have to investigate this.

[quote="<MagicSpark.org [ BlueSky ]>,post:5,topic:28347"]
…but I see this 3. I’m gonna have to investigate this.
[/quote]
I can’t image where this “3” could possibly come from. It’s generated nowhere in the code ???.

I can’t image where this “3” could possibly come from. It’s generated nowhere in the code ???.
[/quote]
It’s a Text2D bug don’t worry I’ll look at it.