Test my J2ME MIDP 2.0 game: Taleban vs. Robot

Please test my new mobile phone game:

http://apelab.com/mobile/taleban

Click ?get demo?. The full game is not available yet.

The game is designed for the Sony Ericsson K700 but should run on any J2ME MIDP 2.0 enabled phone with a minimal display size of 128x128 (or at least so I hope).

meh - I only have midp1 phones around me - why the need for midp2 ?

I only got a midp 2 phone.

Damn. No one else has got a MIDP 2 phone?

my MIDP 2 emulator doesn’t run it. I click the jad and nothing happens.

what emulator should I use? I don´t have any midp2 phone even midp1 :’(

But I wanna try your game using an emulator or simulator, but I don´t know what to use!

Hmm. If you download it to local machine and execute the jad file with emulator -Xdescriptor:taleban-demo.jad - then does it work?

Did I fuck up the .jad file? It is ok just say MIDlet-Jar-URL: taleban-demo.jar (and not the full url), right?

Anyways: The game runs (though a bit unevenly - due to a bug in the implementation of GameCanvas - I am told) on J2ME WTK 2.1’s emulator.

I have tried to run on WTK2.1 but it says Taleban class not found…

I have created a folder under apps folder names taleban-demo. Under taleban-demo I created bin folder in in this folder I have placed taleban-demo.jad and taleban-demo.jar

But when I tried to run the game it says the it could not found Taleban class.

What did I do wrong?

What tools do use to develop for J2ME? What SDK´s? And how do u test it? On an emulator?

No I run it directly on my K700 phone. I can start it with emulator -Xdescriptor:taleban-demo.jad on my wind2k box …

I have tried to run directly from ktoolbar. Maybe this is the problem.

I also tried to run it on the palm emulator and I couldnt.
Anyone here has some tips?

Ok, I have changed this line in the .jad file:

MIDlet-Jar-URL: taleban-demo.jar

To:

MIDlet-Jar-URL: http://apelab.com/mobile/taleban/taleban-demo.jar

And updated the .jad file on my server.

Now using WTK 2.1 I can start the midlet directly with:

C:\WTK21\bin\emulator.exe -Xdescriptor:http://apelab.com/mobile/taleban/taleban-demo.jad

Try running that line from a command prompt.

And luisoft: I haven’t figured out how to do it from ktoolbar - it seems to insists that I have the source code so it can do a full build.

I think that the source is needed to run in ktoolbar. Does anyone here knows about it?

ktoolbar work with pre-defined folders… I have created those folder from the the samples that comes with the WTK2.1, but I have only put the .jad and .jar in the bin folder. In ktoolbar I have clicked directly in the run button. I havent clicked on build, because I dont have the sources that should be on the src folder.

Havent you tried running it on Palm Emulator?

are u planning to release the source code as u did for the desktop version?

Just a note, it’s “Taliban” not “Teleban”.

Taleban: British spelling.
Taliban: US spelling.

http://news.bbc.co.uk/2/hi/talking_point/1654465.stm

As for source code: I will, within some undefined timeframe, release a new version of my framework, including a mobile edition. Probably with Taleban vs. Robot as an example game. Right now testing is a priority and I will try to see if it is possible (for me) to sell mobile editions of my game (via my homepage).