Tennis Game Models....

Hey all!

I’m writing a tennis game for my final year college project, and I’m trying to find some decent models to use. Ideally, I’d like an animated, low-to-medium poly, pre-textured tennis player model - it’d just make my life so much easier - but I’ll take what I can get. :wink: I’ve looked around various sites (3DCafe, etc) and found a few basic humanoids I can probably use, but I’m hoping there’s better out there.

Anyone know where I can find what I’m looking for?

Thanks!

Well, I hate to say this, but your best bet is to either model them yourself, or get someone to model them for you.

I would suggest you do them yourself even if you don’t have much artist capability just for the exeriance alone. Also, you need to think about how you will animate these models. There are many differnt modeling programs some of which will do animation as well. Each represents their 3D models in differnt formates especially the animation. It might be easier for you to just write your animation routines in code, and not worry about trying to find a loader that matches.

So you ask, I don’t know how to model anything and have no idea where to start - check out this link - it should point you in the right direction.

http://www.java-gaming.org/cgi-bin/JGOForums/YaBB.cgi?board=3D;action=display;num=1043951773

Yeah, I was afraid of that. :wink: I’ve got both MilkShape and 3D Studio Max, and a very good Java3D loader for MS3D-format files… ideally, I’d like to be able to create my character animations using 3DStudio, but I can’t find a 3DS loader that supports animation. I had considered creating the animations in 3DSMax, then bringing them into MilkShape and converting them to MS3D format, but MilkShape doesn’t seem capable of importing animation tracks from 3DS.

I don’t suppose you know of any Java3D loaders that DO support 3DS animation tracks? Otherwise I’ll just have to plough ahead with MilkShape…

Thanks for the info!