Hello.
I want to make an online game using java 2D, and javas own networking.
I am pretty good with java, and I have an understanding for how javas networking works but I just cant seem to get a client connection to be handled correctly so I can start making content.
The problem is - I have never before worked with the client-side. And I never made the game cycle.
Right now I have the socketListener set up, and a client that connects to it.
I also have a class that should run on a thread for each player in my game, but I dont know how to start a new thread for a player when he/she connects.
Also, I have no idea where to begin with the game cycle, or using the java 2D to draw things, as strings from the serverside.
Is there any “template” or so for this, I can use for refence? I want to get started but I dont know much about the client-side.
Thanks in advance