Tectonicus - deep minecraft map renderer

The guys over at The Shaft rendered their multiplayer server, which apparently took two days to complete, since it’s huge.

http://www.deadworkerspartynetwork.com/theshaft/map1/map1/map.html

The closest two zoom levels don’t work IIRC to cut down on bandwidth, but it still looks awesome. ;D

Big post-holiday update - new block types, biome colours and more options to control player and sign markers.

Full details here: http://www.minecraftforum.net/viewtopic.php?f=1022&t=95739&start=840

If you’re using this, please consider donating to charity. You’ll get a cool in-map badge!

Thanks.

I don’t post about every new version, but v1.18 adds much-requested feature: cave mode!

http://www.triangularpixels.com/Tectonicus/Images/CaveMode.png

Render your map and hunt out those underground constructions you made, or look for dungeons to explore.

Full details in the minecraft forum thread as always: http://www.minecraftforum.net/viewtopic.php?f=1022&t=95739

Yeah, I know you guys don’t care, but there’s yet another big update to this, plus I updated the example map: http://www.triangularpixels.com/Junk/TectonicusTest/map.html?worldX=561&worldY=0&worldZ=-111&zoom=8

Latest version here.

Hey, I don’t play Minecraft but I like reading about what you’re doing. :slight_smile: Would be cool to see the 16-bit ALU as a Google map.

Thanks. :slight_smile:

Also just found something cool - if you do a google search for “tectonicus map” it turns up loads of maps people have generated and put online. Yay for using an obscure latin term as an application name. ;D

Long story short - I don’t have time to work on this any more. So I’ve open sourced it (BSD):

http://code.google.com/p/tectonicus/