This a continuation of the thread found here: http://www.java-gaming.org/topics/applet-to-application/25794/view.html
Simple turned based strategy game, still in development. My goal at the moment is to finish getting the UI sorted out. I’d like the info/dashboard thing at the bottom to be an independent window of the game screen. The would allow the player the ability the scroll around the game screen, which would also allow for any sized map, regardless of the user’s screen size.
So if anyone has any ideas on how to implement this, I’m open to suggestions. I don’t know much about java graphics aside from applets.
Game .jar file updated 2/23/12:
http://www.mediafire.com/?i6mid44e31i3x1m
Editor .jar file updated 2/23/12
http://www.mediafire.com/?ucpwfwukq20a1jc
Editor Controls:
-Click on tile to cycle through terrain types
-Press key of first letter of tile type to fill map(ex, p, f, l, m)
-Space bar to change to base editing mode, allows you to place bases on first and last columns
-Right click to export map (need the 2 bases before you can export)