Tanks Chaos

Hello!

Now I writing game about battle machines.

At first stage there is this features:

Game type: Arcade
Maps: randomly generated
Environments: City preferable
Battle machines: Armoured, tanks preferable
Weapons: Rockets preferable

Mode: at first stage - single player

Game process: Explore map, collect artifacts for enhance
weapons & defense, destroy enemies

Winning state(s): destroy all enemies, capture the flag, intercept something, etc…

there is some first-steps working demo:

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