Hi
I came across having objects whose render-geometry is different from the bounds, because the bounds are much simpler. Because of these differences, the Positions of the objects weren’t the same any more (espascially when having more xith-objects for one Odejava object), so I wasn’t able to use Xith3DDisplayObject, so I wrote my own DisplayTransformable, which manages exactly that.
Is anybody interested in that code?