The daft thing is, I can (and do) go out and pay £200+ on a high end graphics card, yet since most of Java2D leaves this sitting doing nothing whilst it does all of its drawing in software I’m left feeling mightly cheesed off.
Yes Swing is pretty fast for what it does, but fast software effects are a moot point when I’ve got dedicated hardware that Java seems determined to use only as a glorified heat-sink. :o
It’s a shame I can’t get Lwjgl display embedded within a Swing framework, as this would be ideal for game tools. As is, I have to create a gui toolkit myself and be self contained (not nessisarity a bad thing, but I won’t get anything near as complete widget-wise).
GL4Java would appear to be a good comprimise, but its not very user friendly and no way as near reliable from what i’ve tested.