I just saw that Xith3D has the possibility of rendering Swing components as part of their scene graph (most likely by rendering the components to some kind of buffer first and than rendering that buffer to the screen) and I was wondering if something like that existed for JOGL?
(NB: I’m not interested in just dropping components on a JPanel, I really want them to be part of the scene so I can for example blend them with the scene that is being rendered).