Swing and LWJGL

I am making a swing gui for a desktop app and want to have a panel/frame with a 3d scene. Can this be done with LWJGL? if so, suggestions for best practice…

http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=Announcements;action=display;num=1115033088
as for best practices - none :slight_smile:
Just keep all OpenGL related stuff in same thread

Looks great, thanks!