Hi everyone!
About 3 years ago I started making a game for my little brother, then for some reason stopped working on it.
A few days ago I found the project files and decided to work on it again.
And here is the result!
Fun fact: This is also the first time I am releasing something that can be called a ‘game’ into the public.
Suzzle! (The name doesn’t have a meaning)
This game is a simple 3D puzzle platformer were you can run, jump, press buttons, fall down and get burned to death by lasers.
There really isn’t anything to explain about this game. Also, there isn’t much content yet, only a few levels.
The controls are explained in game using floating text, but for no good reason here they are:
- MOUSE, to look around.
- W A S D, to move around.
- SPACE, to jump.
- SHIFT, to run.
- LEFT MOUSE BUTTON, to click buttons.
The game uses:
- LWJGL 2, by the lwjgl team.
- TinySound, by kuusisto
- Rhino, by Mozilla
- OpenGLText, by Philip Diffenderfer
Running the game requires barely 10mb of ram, Java 1.6 (preferably 1.7), and a OpenGL 1.1 compatible graphicscard because I am using immediate mode rendering (don’t ask why… just don’t).
Here is the download (version 0.3):
Download from Google Drive
(Note: The download button is on a hidden taskbar at the top of the site)
Please report any bugs/errors/problems, and if you get a crashlog post it as a pastebin.
Feedback is appreciated and suggestions are welcome.
Have a nice day!
- Longor1996
IMPORTANT NOTE: The game seems to have problems starting on linux and mac due to the packed native libraries being corrupt/the wrong version. Sorry about that.
Uploaded a new version and replaced download link. Should be fixed now. Can anyone confirm?