Hey guys,
Finally I managed to create a release of the game(made with the game engine and some hardcoding :D) I was working the last 2 month.
The game idea is to be towers of defense multiplayer, where players can fight with incoming waves, construct towers in team and fight another teams present on same map.
This is my first project and there are still tones of things I will polish as soon as my university holidays will start(the most proprietary are: working on improved performance of drawing objects and map, network traffic reduction, implementing connection loss sensitive session and a lot of tweaks like click on buttons, click on spells, etc)
There are still several interface bugs(at list the ones I know) which I’m going to fix in next few weeks.
Game is made in Java Applet and can be found in here:
http://mimosa.dei.uc.pt:8080/serhiy/demo/supression.html
Test accounts are: test01/test01…test05/test05 (sorry registration and guest access are not implemented yet)
Any critiques and suggestions are welcome.
Thanks everyone.