Hi,
I have a JOGL application working fine on a NVIDIA Quadro card, but it fails to run on a Intel Mobil 945 Express.
1: it refuses to use the java2d pipeline
2: I can’t make the pbuffer work even with glcaps set very relaxed
GLCapabilities glcaps = new GLCapabilities();
glcaps.setAlphaBits(6);
glcaps.setRedBits(6);
glcaps.setBlueBits(6);
glcaps.setGreenBits(6);
glcaps.setStencilBits(0);
glcaps.setDoubleBuffered(false);
glcaps.setStereo(false);
glcaps.setDepthBits(32); // gl.setDepthBits(0);
glcaps.setHardwareAccelerated(false);
if( GLDrawableFactory.getFactory().canCreateGLPbuffer()) {
glc = GLDrawableFactory.getFactory().createGLPbuffer(glcaps, new DefaultGLCapabilitiesChooser(), 1, 1, null);
" pbuffer creation error: Couldn't find a suitable pixel format"
I see a note on http://weblogs.java.net/blog/campbell/archive/2006/10/easy_2d3d_mixin.html that Intel graphics are not supported; however the sample on the same page works with pipeline (on the Intel chipset), so I’m confused to what the problem can be ?
Regards Christian