super newbie!

++greetings to everyone…

++as the subject say im a super newbie

++hmm…im a graduating student, as a requirement, we are required to build a game. im choose java because i think its a good programming language… and industries today mostly use java in programming. so better to use this as my training and for experience

++uhm, can u pls help me on how to start browsing this org?

++or how should i start developing the game…

++im getting dizzy about some post thats so techy. haha… can u give me lessons or tutorials to start with? or software that i needed…

++i’ll appreciate the help you’ll give me…

regards,
posporo

Hello and welcome i started with java 5 the complete reference manual by herbert schildt got it off amazon for 7 pounds sterling.
Brilliant guy and brilliant book teaches you everything from the start. and this forum has some great code snippets you can steal(i mean learn from ;D )

java is not a huge gaing choice. all of us here are the minority.

cokeandcode.com is a great website. Althouhg I personaly dont liek their first tutorial

slick is a great tool for a game.

what kind of game are you going to make? cause then we can point you at good tutorials.
are you new to java in general?

we have java subject in our school…
im exposed in Java PL. i familiar with the codes used by java…
in particular we are building a game thats in a form of edutainment (education &entertainment)
game with tutorial, a game mixed with tutoring system…

@markmistry
– uhm… can u share me the java book… hehe. …

thanks for the reply.

what I mean by what kind is, tiled, card game, action, turn, network, singleplayer. those kinds of things.

do you ahve you game plan already, like what you game is going to be?

nice to konw youkonw some java though ;).

I usually advise the use of books when starting with something completely new. There are enough books on Java, and there are some on Java Game Programming too. That gives you good starting point. After that, you need exercise and you will find advanced articles on the web. The most problems in game programming are not language dependent.

-JAW

I personally work best by reading example code and learning ins and outs from it. Gives me a few holes in my knowledge, but it’s nothing I can’t learn later. I would once again recommend Kev’s site, cokeandcode.com, and specifically his Space Invaders tutorial, which has some great source code to learn from.

Eli

@Demonpants
orayt thanks… i study those lessons…

what software is used to build the Space Invader tutorial??

anyu java compiler will do.

To that end, try:

Complex ones:
Eclipse
NetBeans
IntelliJ
(PC) Visual Studio (does it still do Java, actually…?)
(Mac) XCode (only use this if you’re using Mac-specific Java extensions, because XCode sucks)

Simple Ones:
(PC) TextPad
(Mac) TextMate

I personally use Eclipse for my big projects and TextMate for small single-class programs.