Thanks
Iāll refine the looks of the map and the overall display as the project progresses. There is much to do to make it look better, but I think I know a number of ways to make it look good finally.
Right now Iām quite busy to get some code infrastructure in place to handle workers and workplaces. I hope my approach to have workplaces, which may have one or more workers, and workers which have tasks will suffice and be simple enough to allow swift progress. A tricky thing becuase it involves math is to move the workers over the landscape. Well, the only problem is the calculation of the height, and I hope I can refresh my math related memories to get it right.
The carriers on the paths are just placeholder graphics at the moment. I used them to see if my code for creating workers and moving workers works. It does to some extends, but finding pathes and follollowing them is yet to be done.