Attached is a screenshot from an ATI Radeon Mobility 9200… I’ve gotten something looking like this twice now, once from copying from the frame buffer to a texture, and now in applying a color matrix and copying pixels. Even more strangely, however, if I just copy the frame with the color matrix left alone, it works fine. Has anyone seen anything like this before? It’s probably not JOGL-related (more likely the hardware) but I just want to check to be sure.
The attachment has vanished.
Strange… it’s still there for me. Anyway, I uploaded it to my web site: http://ags.uci.edu/~etolleru/singlecolorweirdness.PNG