Details and polish, all the way. This game is very well done and a lot of fun.
+1 point if the game installs and uninstalls correctly
+1 point if the game doesn’t crash ever
+1 point if the game has “good” graphics that suit the game
+1 point if the game has “good” sound that suit the game
+1 point if the game’s overall style is “good”
+1 point if the game is original or brings a great new original twist
+1 point if your judge enjoyed playing the game
+1 point if you don’t whine and you demand nothing of the mods (simply saying “can you rate my game please” is fine)
8/10, featured!
I think you could easily get those other 2 points (presentation and completeness) just by continuing to work on this. I felt that the overall presentation was a little too stark, mostly I was thinking about the lack of a tutorial. The numbers above the units didn’t immediately make sense to me, nor did I understand what they corresponded to. If you just touch everything up a bit to make it easier to know what’s going on (when you first start playing), then I think that will help quite a bit. As for completeness, I feel this is missing a bit - I still feel some sort of hole in the gameplay, mainly having to do with the pace, I think. Guys were coming a little too slowly, and I didn’t really feel like I had any way to get a leg up on the computer until I finally cheated. And even though I took quite a bit of damage (as did the computer) our engineers quickly made that a non-issue because the time between waves that can actually reach the bases is pretty long.

