Buuuuump! Finally found some time to play with this, so I’ve cobbled together a prototype with jquery to try and get some sense of the gameplay. I’m also tired of making things that no-one can actually play!
The prototype is here and is, I know, bug-ridden. On the upside it should work in most browsers (not touchscreen cos you can’t flip cards by right-click) and it shouldn’t throw any alert boxes. Except IE<9s of course, which think the sound-player is evil and throw 1 or 2 ‘this script is slow’ alerts before finally getting going. FF or Chrome are recommended!
I’m a bit concerned that it might be a bit too involved with all the card-flipping, shuffling, point-counting and such, but I do like the way a hand can go from seeming totally useless to actually being ideal with a bit of juggling. As it is all spell cards are free (they use no manna) and there’s only one amulet so far (which you get by default) and only one unit, so it’s not as complex as it could be. So long as you can survive the first few moves and don’t forget to gather food then it’s quite easy to get to the capital if you shuffle all your spare cards to ‘block’ and keep out of the caves.
Anyway, let me know what you think of it so far - every game is different so if it crashes/is too mean then just refresh the page for an alternative start.