Stereo rendering?

Hi there,

I am developing a visualization system with Xith and am curious about the Stereo rendering feature. Is it gonna be implemented soon or are there any current workarounds that can enable this feature?

Hi,

Time ago I was playing with stereo rendering with Xith3D.

That time I successfully implemented color-separated stereoglyph rendering and dual-head double-projector polarization separated stereo rendering. By that time, there was lack of manual SwapBuffers support in JOGL, so I did not integarte this code into Xith3D core. By the way, stereoglyph rendering is trivial to implement with Xith3D by changing projection matrice, controlling color writes and swap buffers.

Anyway I need this in some of my apps later, so I will come back to this (planned in ~ a month, but who knows…)

Yuri

Can you please post some coding samples ?

Hi, everybody

Yeah, it would be really nice if we could have some samples of stereoscopic Xith code here…

Viewing Platform is top prio now, next one will be stereoglyph support (and, revealing the next steps, next is support for PointAttributes and POINT_SPRITE extension, and after GLslang).

Yuri