Hello,
I’ve developed an application using JOGL and the OpenGL stencil buffer and I’m pleased with the result on my computer. Testing the program on other machines I realized that the stencil process does not work correctly on all computers. The problem seems to occur only on machines with low-end graphics hardware. AFAIK these computers use OpenGL 1.4.
I thought that all GL implementations guarantee the full GL functionality. Is it that some implementations simply leave out some functionality? Is there a way to identify the capabilities of a system in advance (without running the JOGL-program)?
Any help appreciated,
Stefan