I’ve been searching around and cant seem to find it…I may be wording it wrong. Is it possible to make tile properties static? Like, for instance:
If i make a map and set a blocked property for all of the blocked tiles, then when I go to make a second map, I don’t want to have to set all the same tiles with blocked again…Is there a way to do this in tiled or with code? Or do I need to learn to make my own map editor?