State Sorting and Render Process

Good day, it’s been a while since I’ve trolled this board, but I’m interested in researching a little bit about the core renderer for xith.

I see how the process of generating the renderbins occurs as the renderFrame is generated, but the management of the state sorting in the shaders is confusing to me, there are alot of interfaces and maps that I’m not understanding completely.

Yuri or Will or anyone else who’s worked with the core - would you have time to have an IM chat or email chain about this?

I read David’s high level overview (http://xith.org/tutes/xith3d.pdf) as well as Will’s rendering process diagram, now I want to figure out exactly how the sorting and state management works.

Thanks in advance,

Eric

My advise would be just to peruse the code with my rendering process diagram on hand. If you don’t understand a bit, ask a specific question in the forum, I will answer it if I know it.

Will.

Thanks Will, I’ve been pouring over and over it and I believe I may have a decent grip now. When I have my next specific question I will post.

Thanks again for replying.

Eric