I ended up getting a nicer SSAO up and running anyway as well as using edge detected FXAA, I didn’t want to let the normals defeat me
Here’s a screenie of a remote lake that the new landscape formula generated, as well as a look of the new stone texture and a better look of the new water. There’s still something missing that I can’t really put my finger on (except for clouds as I scrapped them for now, I didn’t like the look of the old ones), but sooner or later it’ll be a great looking game
http://stateoffortune.com/pictures/alpha2/mountainlake.png
Mike