The latest video (which is quite old by now):
Screenshots (Newest on top, click for larger versions):
A link to the game: http://stateoffortune.com
I wasn’t sure where to post this as I don’t know if it will become a game or if it was just me playing around to learn more about openGL. Eventually I saw that the name of this forum wasn’t only WIP games but also toy projects, so this seemed like the right place.
I took a break from State of Profit during some personal things but last 2-3 weeks I have spent a few hours on a little project that might become a part of State of Profit or something separate or nothing at all.
Here are a couple of screenshots. The world is randomly generated with day/night cycles, okay looking water (screenshots don’t do it justice though which is why it doesn’t look that good below) and LOD terrain (the closer one gets, the more detailed the height differences get).
The only thing one can do at the moment is walk, run, jump and click on land to raise/lower it. I will put up an applet if I get around to add some actual content.
Any fun idea what kind of game to make it into? I was thinking some kind of shooter but there are already lots of shooters out there. On the other hand, a first person farming game might not be very exciting…
It shares a bit of code with State of Profit so it would be quite easy to make it stream land from a server and make it into a multi player game, but just running around and jumping together isn’t that exciting.
A short video: