Hello,
I would like to startup a 2D RPG game but i am not sure from where to start.
I have good experience with the Java Language and did basic Applet-based game: Simple tetris, pong,Sudoku…
I have no 3D graphics experience so my aim is to remain in 2D.
Actually my idea is not even to do a fancy 2D animations but a basic hexagonal maps, with coloured slots…
I am not sure how to startup in my design. Should i try to do the RPG engine from scratch? Most framework i saw are 2D/3D oriented and quite complicated. I want to start simple and increase the complexity over time 
Should start up with the story, main elements, dialogs…?
any advises are welcome.
thanks,
Sebastien