Hi,
first, please excuse me if this has been answered elsewhere, but I haven’t had much luck finding anything.
I’m trying to tinker together a game engine that has functionality such as games like StarCraft or SimCity. I definitly do not want any 3D junk, and I don’t want to make it have an openGL requirement either. I tried making a Swing frame (I’d like the framework to be swing-like for things such as interface and menus), and draw the 2D display myself with buffered images by overriding the paint method of a JFrame. However, that appears to be incredibly slow, down to maybe 5 frames per second, which is a problem when I have moving things.
Anyone got a suggestion ? I don’t mind reading up some, but as said, I have yet to find a project or a tutorial that does anything like what I want. Most things are either openGL or incredibly primitive pong-like-games.