Hi, just played around with some fullscreenstuff today… Trying to come up with some ideas for a new game… and thought i had to have it in fullscreen.
But I’m unsure of what’s best… Is it better to have a set resolution, or have a user selectable one? …
If i choose the first one i won’t have to worry about spritesizes. Which to me sounds like a pretty good thing…
If i choose the latter one, things might work out better for some with slower computers, but then I’m forced to consider the spritesize all the time… right? …
If things are supposed to look exactly the same, no matter which resolution is used, Do you have to resize sprites on the fly? Any suggestions?
thanks in advance
- Tosh