Where can I found a sprite engine/sprite package for Java ?
I have a package that handles fullscreen mode, sprites etc but it lacks much of the documentations. But if you are interested I could send it to you by email later this day.
Hi !
Yes, I’m really interested in what you’ve done. Actually, I’m a little bit surprised to see there isn’t a good sprite engine already done by a motivated team of gamers.
Thanks…
the_steff
PS : be sure i’ll notify you if i make some modifications or improvements to your code (if you give me the sources…)
Hi again
Unfortunate I forgott to send you the email yesterday but I will send it later today when I get home from work.
I will send the source + docs. The docs where intended to be published with the source but I havn´t had the time to complete the docs or the library. It is not so well tested yet but I am currently writting a game with my sprite library and as during the coding process I will certainly find bugs and improve it as well.
Sending me the changes and improvments would be great, thanks.
You might take a look at my Planetation library as well and see if it meets your needs.
http://www.scottshaver2000.com
Also I have a forum set up there so people can tell me about problems or ask for help.
I know a very good sprite library name GameFrame. See on : http://www.gamedev.net/hosted/javanerd/
I’ve tested it and it’s very well done and easy to use. Very fast two.
And if you’re using LWJGL there’s a kick-ass sprite engine I’m using in the Shaven Puppy Game Library too
Cas
LoL Cas ;D
Hi
Feel free to look at / reuse some of the classes from my game. Eveything is under GPL, and I have made a fair effort to write javadoc comments for eveything I can.
The game is at:
http://bud.cc.swin.edu.au/~paradox/crainum1.4a.zip
Java web start:
http://bud.cc.swin.edu.au/~paradox/keen.jnlp
Some specific classes you might want to look at are:
keenGame.Level
keenGame.ArrayMapLayer
keenGame.ArrayMap
keenGame.sprite.Sprite
Any questions, I can be contacted at paradox@swin.edu.au
- Luke