I’m developing a simple JOGL project with a small group of people, but the code we have so far executes excruciatingly slowly on my machine, but fine on everyone elses, despite my machine having better specs (better graphics card and faster processor). This would seem to suggest there’s a problem with my setup.
Jogl reports the following:
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 6800 GS/PCI/SSE2/3DNOW!
GL_VERSION: 2.0.1
The GL version is newer than some of my team mates’, and I also have a dual core processor. Other than that I can’t think of any differences. We’re all using the same version of jogl (the latest release) on windows. Anyone have any ideas?
Thanks,
Nick