hi
got some probs, dont know wether they are due to lwjgl, opengl or stupidness
:
specular highlights don’t move on objetcs if i just move the viewer. but they should.
moving lightsources produces moving lights.
i just state the circumstances which maybe affect this:
i set the projection stack every frame with glLoadIdent, glFrustrum and gluLookAt.
i enabled local lightning as stated in docs via
GL11.glLightModeli(GL11.GL_LIGHT_MODEL_LOCAL_VIEWER, GL11.GL_TRUE);
i only draw via compiled display-lists
is there anything i forgotten?
thanks for help
Paul