[quote]Listened to your tracks Smiley Who’s larynx suffered in the name of art in Sonic Death Bunny
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That was Sharmini… That cracked me up… As that was the last thing added to that track… her name got pulled from the hat… and I knew she was into doom and metal and stuff… So I was like… ok… Time for some doom vocals… and she was like… “No way… I can’t do that… I’m a girl…” I proceeded to encourage her… No you can, really… Not letting her know I dropped in a pitch shifter and set it to ultra low. She came up to the mic all hesitant and low and behold a roar emerged… she totally jumped back…
[quote]Damn, and theres me just secured a transfer with my current company for move to SF in Janurary. J1 sounds good tho… isn’t it damn expensive to go tho?
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Well it will be cool to kick it and who knows maybe even collaborate after you get out here… I have nice things in the works that will hopefully be out by J1 (preview) and final for the Java 6.0 release. The secret to get into J1 is to present a BOF. No way I’d consider paying to go given the current state of the mainline community. In '04 I didn’t run into any truly indie folks like myself at the time… It turns out that a relatively high percentage of BOF presenters don’t show + all of the gaming tech that we deal with here really is cutting edge and not well known with the rest of the Java developer community, so it’s something to talk about. Even delivering a BOF around your space invaders tutorials is more than enough to get a spot. … An editor from O’Reilly just happened to be in my 30 person audience in '04 and after showing the alpha version of that Quake3 engine (Auriga3D) w/ surround sound audio effects. I certainly got an in with that camp… I was invited to O’Reilly’s Foo Camp and Digi-Foo in '04… I tried to go too big for '05 and submit a technical session. Although what I had to show and talk about was amazing I’m no IBM or some big corporate interest, Sun employ, or have wide open source adoption (yet) for EGR tech…
[quote]Good luck with your new team.
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Oh yes… I’m still working out the budget with the CTO/CEO and I’ll be sure to post it in the Jobs board soon hopefully. If it goes through I’ll be looking for two people with tech experience that is found here for sure. One intermediate borderline advanced person (just out of college is fine) and someone that is advanced. Minimum salary compensation will be posted, etc. The company is Mobile Complete. http://www.mobilecomplete.com It’s the best startup I’ve worked for in terms of end game possibilties as I think they have a legitimate chance, so it’d be rad to include some javagaming folks in the fray and um get their indie game companies funded by a couple of years work as is my plan…
I’ll give a quick synopsis… Mobile Complete reverse engineers cell phones and makes servers out of them which are accessible by a rich client Swing/Java2D application that provides device access and a visual and soon code based scripting system to control many devices at once for testing/automation amongst other purposes. So essentially we are kind of providing something like pCAnywhere for cell phones, except it is a hardware/software solution (hardware only regarding the cell phone itself). There is also a large distributed component to the backend regarding servers (not the typical enterprise setup), so networking skills are also a +. It is fun stuff and exciting to work in a quick paced environment where your work does immediately get out to decent sized clients and can make the difference on closing new deals, etc. Were dealing with all the big content providers, carriers in the US and several international companies, so its exciting.