[h1]Spark Rush[/h1]
A small, but fun game about guiding a little yellow ball to avoid the red blocks and collect the yellow ones, in keeping with my goal of just making and releasing something. When you hit the red blocks, you lose energy, causing you to go slower, lose too much and you die. When you hit the yellow blocks, you gain energy (and live longer), but the game goes faster, which makes it harder to avoid the red blocks. The game also goes faster the further you get.
Your score is based off how far you get and how many yellow blocks you collect. Press where you want to go on Android and use A and D to control the spark on desktop.
The game was made using LibGDX and Box2DLights, with the code written in Kotlin.
Screenshots
Download
The game is available on desktop and on Android, both for free.
Android download
Desktop download
Let me know what you think.