Space Grunts - turnbased with a twist

http://techblog.orangepixel.net/wp-content/uploads/2016/01/update35.png

It’s done! I finally released Space Grunts on Steam and I’ll stop talking about it after this post! :slight_smile:

With the Android version coming on February 3rd, including an iOS build (written in Java thanks to LibGDX)

Space Grunts mixes an action game with a turn-based roguelike:
Quick instant turns and inventory handling meets screen-shakes, big explosions, and intense action

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Nice! The screen shakes, graphics, and game play look great! I’ll get it as soon as the IOS version is released. Great job on Gun Slugs 2 as well by the way. I bought it last week and I can’t stop playing!

thanks, always good to hear people enjoy my game :slight_smile:

I love the graphics and the general feel! Nice work! :point:

now also available on Android … and iOS ! (using RoboVM)
comes with a 50% launch discount which ends on Friday, so uhm, hurry :stuck_out_tongue:

android: https://play.google.com/store/apps/details?id=com.orangepixel.spacegrunts
ios:https://itunes.apple.com/app/space-grunts/id1018002876

SOLD!

This looks pretty sweet…