hi everybody . I am cs student that has a project coming up >:( and i need some advice on
how to develope a multiplayer network associated 2d top-down view space shooting game.
I have some ideas but not done something smilar before. Also İ have to do it with Java and
open gl and not experienced on it as you people are.
in the game you have a ship and you have a large map that has multiple bases that you can get missions.
Missions are like destroying asteroids, protecting cargo ships and usual enemy stuff. I have a problem
with the map ; :-[ I dont know what to do about it. Constraints are; bases should have static locations and
cargo ships should have travel points means they are depended on the map. There is a game that has very
similar properties to the one i suppose to have. I want a map exactly like this example below. Please tell me
what to do… i am desperate :-\