Hi there,
I am asking myself ob there’s an elegant way to do something like the AlphaComposite does for Java2D within a JOGL-based scenegraph. I’d like to attach this on a group-node with the meaning of everything rendered after this node should be blended by x percent.
I know there’s the blending stuff, but I render all the geometries within a graph-traversal so I cannot sort on the z-axis.
Thanks for comments.
Klemens