Hello JGO members, I wanted to create a basic game and I wanted to accomplish the following:
#1: Update (Every 16ms if possible, 16ms = windows minimum cpu time?)
#2: Render (Every 60ms if possible, 60ms = refresh rate)
I don’t know how to go about doing this as the update and render times will vary depending on what is being called in those methods.
If it’s possible I would like to do this on 1 thread, if anyone advises against that please tell me why, and how I should go about doing it?
Thanks JGO, looking forward to any feedback