[SOLVED] Slick-Util TrueTypeFont Messing with 3D

Hi all!

I’m trying to draw some debug information as a HUD over my 3D scene, and when I create a TrueTypeFont my entire 3d model goes…strange. I can see that it is still there, but it is like a ghostly outline. When I comment out the lines where I convert an AWT font to a Slick TrueTypeFont, it goes back to being normal. I was wondering if anybody had any alternatives to using TrueTypeFont or knows why it is doing this.

Thanks,
Jacob

Try using a bitmap font instead of an AWT Font.

I managed to get it working by doing some messing with my alpha blending code. Thanks!