[SOLVED]Play Audio from Byte Array without distortion

Hello forum , i have a problem. I must get audio from a file, print the sample and play the audio from the sample using the byte array.

I researched and arrived at this “solution” :

 public static void test() throws IOException, UnsupportedAudioFileException, LineUnavailableException {

        File myFile = new File("A:/Code/MeusProjetosJava/AudioAnn/src/resources/cat10.wav");

        AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(myFile);
        DataInputStream dis = new DataInputStream(audioInputStream);

        AudioFormat format = audioInputStream.getFormat();

        byte[] sample = new byte[(int) (audioInputStream.getFrameLength() * format.getFrameSize())];

        System.out.println("Sample.length = " + sample.length);
        System.out.println("FrameLength :" + audioInputStream.getFrameLength());
        System.out.println("Frame Size :" + format.getFrameSize());
        System.out.println("SampleSizeInBits :" + format.getSampleSizeInBits());
        System.out.println("Frame Rate : " + format.getFrameRate());
        System.out.println("Sample Rate :" + format.getSampleRate());
        System.out.println("Encoding :" + format.getEncoding());
        System.out.println("Channels : " + format.getChannels());

        dis.readFully(sample);
        dis.close();

        
        //WRONG WAY TO DO IT USING SUN.*

        
        // Create the AudioData object from the byte array
        AudioData audioData = new AudioData(sample);
        // Create an AudioDataStream to play back
        AudioDataStream audioStream = new AudioDataStream(audioData);
        // Play the sound
        AudioPlayer.player.start(audioStream);

    }

The audio plays but with heavy distortion. Also i used the sun package,which i know i shouldnt.
So my question is, how do i play that byte array now?

Also, am i loading the byte array correctly? I dont want to lose quality because of the code.