Okay so I have a text field and a GLCanvas which is in my “Parent” class.
In my “game” in the GLCanvas I want to be able to alter the text field in the “Parent” class.
I know I could make a text file and read it or whatever, but that is reallly sloppy, and not Applet friendly. I’m sure this is more of a basic programming question than anything else.
I’m gonna see if there isn’t a way I can have the text feild created and handled in the sub-class…
Or do I need to make an Abstract class? blah the lame things I’ve yet to be taught in CIT130…