So, I’ve been playing around on an rpg project and finally got conversational elements working, but I can’t figure out how one would go about loading the strings in such a way that the text could read like
“Welcome hero name…” and it would parse out to whatever the character name, I know its possible because java games do this regularly… I’m using json.
As it stands the player moves to the character, who sets a flag that starts the conversation and accepts input, but so far can only fgure out static text.
thanks