here it is 8 pixels
System.out.println(chunk.getRegionWidth());
Texture texture = chunk.getTexture();
System.out.println(texture.getWidth());
here it is back to 80 pixels
texture.getTextureData().prepare();
map = texture.getTextureData().consumePixmap();
if i do that it takes the pixels out off the orginal image and not the cutted texture region