So I’ve only ever coded in 1 project before and I’m interested in giving my game an achievement based system. These achievements would only be for the Android version and I would be using Google Play services.
I’m a little stumped to how I would communicate between the main project and the Android project for unlocking the achievements. My first thought is that I could create an interface that the Android project implements and pass that interface over to the main project. I could then call the interface methods inside the main project, when needed and the Android device would perform whatever it’s implementing. Is this the correct way to go about this? :persecutioncomplex: