For the past hour, I’ve been trying to create a way to make a window pop up on keypress and and disappear once pressed again. I’m using libGdx and here’s what I’ve been trying.
boolean windowOpen = false;
int windowY = 1000;
In my render method:
if(windowY < 1000)
batch.draw(window, 0, windowY);
Update method:
if(Gdx.input.isKeyPressed(Keys.C) && !pressedC && windowY < 1000){
pressedC = true;
windowOpen = true;
windowY = 1000;
}
if(!Gdx.input.isKeyPressed(Keys.C) && pressedC){
pressedC = false;
}
if(windowOpen)
windowY = 1000;
if(windowY >= 1 && !windowOpen) {
windowY-= 10;
}
I spent too much time and am loosing it :emo: , might as well make it disappear once Escape is pressed;