[solved] Imitating 3D dice in Java2D (Monopoly clone)

Hey JGO, I’m just now planning out my next project that will involve my current project (Networking Library GNetLib) and I can’t seem to grasp the idea of how to imitate a 3D “dice system” via Java2D :slight_smile:

I’d like to have a 2D board, but have 3D dice? (Dice will roll)

My only ideas at the moment are:
1). Switch to LWJGL :confused:
2). Use ray-casting to imitate the 3D dice than 2dScene.draw(diceImage)
3). Loose the 3D dice idea and go with 2D dice :confused:

Thanks for any feedback JGO, I’d like to get started with my project tonight and I can but… I’d have to go with my 3rd option until I can figure out how to implement 3D dice :stuck_out_tongue: