[Solved! - Ignore] Triangle and I... not friends

Nevermind! My shader program was broken I was setting GL_Position.x to 1 when it should have been using GL_Position.w

EDIT:
[s]I got the triangle to appear on screen :smiley:
BUT it only appears when I do not use the Shader Program :frowning:

Did I miss something in my Render Method or Shader set up?
http://pastebin.java-gaming.org/a3b06098d74[/s]

[s]I’m trying to display a simple triangle in openGL using a vertex/fragment shader. but I can get anything to appear on the screen :frowning:

Can someone tell me where I went horribly wrong
http://pastebin.java-gaming.org/6a3b096797d

I should probably mention, my shaders compile just fine (No errors on compiling or linking)[/s]